An International case study: The metaverse in the classical high school




Digital competences, 4Cs, Teacher training, Best practices, Internazionalization


The exchange of best practices also at an international level on the use of new technologies applied to teaching is increasingly frequent today. However, there are few studies that delve into how classical high schools in Italy are actually changing their didactics in this line. In fact, there are some gaps between theory and practice when it comes to developing digital skills, sharing innovative teachings and assessing competences. Therefore, the aim of the present study is to describe how STEAM teachers of a classical high school in Sicily (South of Italy) used the metaverse in their subjects. In fact, a mathematics teacher, following a fruitful collaboration with a French school for the use of innovative teaching, involved colleagues from other disciplines in using the metaverse to motivate student learning in their subjects. A case study design from qualitative research designs was used. The participants were teachers and students and they were determined by convenient sampling method. The data of the study were obtained through a semi-structured interview form. The research data were analyzed using the thematic analysis. The results showed that all the teachers were enthusiastic using the metaverse to motivate the learners and the students grew up in the 4Cs (critical thinking, communication, collaboration and creativity). Future research could test whether these findings can be confirmed by using artificial intelligence programs to facilitate learning.


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How to Cite

Canfarotta, D., & Pipitone, M. (2024). An International case study: The metaverse in the classical high school. Pedagogical Perspective, 45–61.